Saturday, 16 April 2016

Starting with Android Studio

Hi,

As this is my first blog, I would like to introduce myself to you all. I am Nishant Sharma, Android Developer, very fond of technology. I am always open to new things and technologies and always keen to learn something new, as result of which I have started writing the blogs. Thanks to the HeaderLabs team for making me learn this new thing. And i recommend you also to get-up and search for new things around you- this NEW can be anything..!!!!
This blog series will be regarding the so popular and common-Android. I'll thing about something else also to write but later..!! 

Now as for the starting point, I would like to start from the scratch. We will start from the Environment description which is required for starting with the development in of Android Applications.

Android Studio- 
Android Studio is the official IDE for Android app development, based on IntelliJ IDEA. On top of IntelliJ's powerful code editor and developer tools, Android Studio offers even more features that enhance your productivity when building Android apps, such as:

  • A flexible Gradle-based build system
  • Build variants and multiple APK file generation
  • Code templates to help you build common app features
  • A rich layout editor with support for drag and drop theme editing
  • Lint tools to catch performance, usability, version compatibility, and other problems
  • Code shrinking with ProGuard and resource shrinking with Gradle
  • Built-in support for Google Cloud Platform, making it easy to integrate Google Cloud Messaging and App Engine

The minimum and recommended hardware requirements for Android Studio are:

Windows

  • Microsoft® Windows® 8/7/Vista/2003 (32 or 64-bit)
  • 2 GB RAM minimum, 4 GB RAM recommended, 8GB RAM Good
  • 400 MB hard disk space + at least 1 G for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Java Development Kit (JDK) 7
  • Optional for accelerated emulator: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality

Mac OS X

  • Mac® OS X® 10.8.5 or higher, up to 10.9 (Mavericks)
  • 2 GB RAM minimum, 4 GB RAM recommended, 8GB RAM Good
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Java Runtime Environment (JRE) 6
  • Java Development Kit (JDK) 7
  • Optional for accelerated emulator: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality
  • On Mac OS, run Android Studio with Java Runtime Environment (JRE) 6 for optimized font rendering. You can then configure your project to use Java Development Kit (JDK) 6 or JDK 7.

Linux

  • GNOME or KDE desktop
  • GNU C Library (glibc) 2.11 or later
  • 2 GB RAM minimum, 4 GB RAM recommended, 8GB RAM Good
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Oracle® Java Development Kit (JDK) 7

You can download the Android studio from official website:-  http://developer.android.com/sdk/index.html
If you are installing Android Studio on Mac or Linux, You can download the latest version from Android Studio Mac Download,or Android Studio Linux Download, check the instructions provided along with the downloaded file for Mac OS and Linux.

If not able to install it..... just wait for my next blog..!!
Code to make it better..!!





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